/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       memory_window.h

	$Header: /game/memory_window.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef MEMORY_WINDOW_H_INCLUDED
#define MEMORY_WINDOW_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

// ------------------------------------------------------------
// window which constantly displays how much memory is in use
// ------------------------------------------------------------
void close_memory_window();
bool memory_window_is_open();
void move_memory_window_to_front();
void show_memory_window();

#endif // memory_window
